/****************************************************************************
 *
 * (c) 2009-2020 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

import QGroundControl.Viewer3D

Node {
    id: _STL_BINARY_
    Model {
        id: model
        source: "node.mesh"
        materials: [
            PrincipledMaterial {
                baseColor: "black"
                metalness: 0.9
                roughness: 0.1
                specularAmount: 1.0
                indexOfRefraction: 2.0
                opacity: 1.0
            }
        ]
    }
}
